Pros: With the release of Season 2, STO goes all peace-loving on us with the new Federation Diplomatic Corps. But only eight episodes? Even casual players could breeze through that in no time at all, so they'd better be some phenomenal episodes! Presumably the Fek'ihri will fill the really-cool-enemy role for Klingons that the Undine fill for the Federation.Ĭons: This is sort of a beggars-and-choosers moment, but only eight episodes? Klingons have needed content in a bad way ever since STO released, and receiving a specially tailored archenemy is stupendous. Finally! Season 2 introduces eight brand-new episodes in which Klingon players face off against the Fek'ihri, an ancient enemy of Kahless the Unforgettable on Qo'nos 1,500 years ago, when he was building the Klingon Empire ( or so Memory Alpha tells me). My only real gripe is that the fine voicework of the Dabo girls puts the galaxy's mute NPCs to shame. The finer points of Dabo, on the other hand, have thus far eluded me, though the guy next to me in Drozana won thousands of bars of gold-pressed latinum in mere minutes. Each table comes with a fully voiced attendant who will explain the mechanics and stakes of the classic, roulette-y Star Trek game.Ĭons: I expected the anomaly-gathering game to be a needless bother, but it's actually kind of fun. Second, Dabo has arrived at the Drozana System bar and at Quark's on Deep Space Nine. If you can adjust the size of the red wave to match the blue one in the four or five seconds allowed, you now receive extra materials. When you scan an anomaly to gather crafting materials, a box with a red waveform, a blue waveform and four arrow keys appears on the screen. Pros: Last week's patch includes a new pair of minigames just for you! First, anomaly-gathering is now a more interactive process. Yes, Klingons get new ships!Ĭons: Lieutenant general sounds so much less impressive than vice admiral, no? The Klingon Empire needs to whip up some new titles. The raised level cap also brings Mark XI gear, level-appropriate scaling for special task force missions and fleet actions, and new ships for both factions. What's not to love about an extra six levels of interstellar butt-kickery? Top-level Federation players will now be known as vice admirals, while their Klingon counterparts assume the new title of lieutenant general. I hope Cryptic's people work out those kinks pretty soon, because I haven't seen STO this glitchy since release. Even on reduced video settings, my captain was stutter-stepping around Memory Alpha like a freshly tased tap dancer. The natives have been growing restless recently, and I suspect all that ire at the C-Store stemmed as much from mid-summer gaming malaise as from genuine outrage.Ĭons: A few other players told me they weren't having huge problems, but the game is much hitchier than usual for me. Pros: New content is just what STO needed. Now that most players have had a chance to sink their teeth into Season 2: Ancient Enemies, I thought we'd discuss some of the major new features, as we did when Season 1 hit the scene four months ago. Yep, the corking chaps at Cryptic Studios released STO's latest super-patch on July 27, introducing a bevy of new content. Oh, and did I mention Season 2 went live? The past few weeks have been a little crazy around here, between the C-Store kerfuffle and the game's six-month anniversary. Hail and well met, fellow travelers! Welcome to another edition of Captain's Log, your weekly helping of Star Trek Online infopiniontainment.
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